The Final Enemy – Assault (part 1)
Two horn blasts are heard – the signal for Squid Squad to begin their assault from underwater! Sharks and sahuagin are spotted in the distance, lurking in the kelp forest.
Read MoreWelcome to Saltmarsh, a coastal fishing village.
Two horn blasts are heard – the signal for Squid Squad to begin their assault from underwater! Sharks and sahuagin are spotted in the distance, lurking in the kelp forest.
Read MoreThe Saltmarsh Town Council brings Squid Squad into a war planning meeting. Various representatives of the Saltmarsh Alliance are present. A long planning session is held. The
Read MoreSquid Squad returns to Saltmarsh after losing lost 2 party members. The Saltmarsh tarverns start a “Go Fund Guy” to resurrect their beloved bard.
Read MoreWe continue from last session – adventurers have just raided a treasure chamber. The group debates which direction to go, and ultimately decides to go back toward
Read MoreAdventurers have stealthily infiltrated a sahaguin torture chamber. They free a prisoner – Borgas (a locathah) he grabs a spear and wishes to join the adventurers!
Read MoreThis session begins with the characters planning to enter the sahaguin lair. Kelda casts waterbreathing and Guy has been made invisible to scout ahead.
Read MoreWhile waiting for their friends to meet up with them, Oceanus convinces Snaps that they can do some reconnaissance from a safe distance. They approach the lair and Snaps stumbles…
Read MoreThe town of Satlmarsh has been poisoned. Those infected become sick and begin to grow scales. All known magical means of curing and removing the curse are ineffective.
Read MoreWe continue from last session as the adventurers finish searching the nest – recovering treasure and humanoid skeletal remains, then destroying the harpy’s nest. They plan on
Read MoreAdventures continue to explore the shipwreck of the Marshall – in search of a cursed dagger dedicated to Vecna. Guy, Snaps and Jamie enter a room at
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