The battle for the Ark continues; Quixsy opens the Ark – blasting most everyone around with energy; Snaps grabs a tiarra (Circlet of Blasting) Dozens of skeletonsRead More
Adventures battle real sharks; Guy casts Locate Object and is able to detect the arc; Adventures ambush a convoy of undead carrying the ark;Read More
Adventures travel to Firewatch Island to complete their last 2 quests – recover the Arc and close a portal.Read More
Guy just dispelled the magic that kept a Kraken from escaping its pit. Sargassum is elected “Kraken Negotiator”.Read More
Adventurers have been told that the Kraken they seak can be found at Landgrave’s Folley.Read More
Adventurers have just defeated skum monsters. Snaps leads the way down a hallway – more doors are at the other end. The floor creaks and breaks away, Snaps falls through the floor…Read More
Various clues are recovered from Councilman Dory’s Desk. One thing in particular stands out – a book wrapped in leather with a symbol of Tharizdun on the cover. The clues the party to Lower Quarters of The Styes.Read More
Preview of our next adventure: Adventurers have just entered an old ship. The ship hangs 50 feet in the air from a rusty crane that is connected to a warehouse.Read More
The investigation continues – our adventurers are in HopeNever Asylum… Lighting flashes and thunder rumbles – the moans, screams and cries from the residents get louder.Read More
Preview to our Next Adventure.
Squid Squad has arrived at The Styes. Find “The Society of Tentacles” and retrieve a young kraken.